# 9 Rotationless Algorithms to Solve This F2L Case!

**9 Rotationless Algorithms to Solve This F2L Case! **: today i'll be showing you nine different rotation less algorithms to solve this after case from this angle as your last slot on the rubik's cube all right so quickly starting off with the first algorithm so you want to take this pair you move it to the left side over here and do a sledgehammer which is r prime f r f prime and that pass it up so you can do u and then the three move insert to solve this pair so once again r prime f are f prime u r u r prime now on to the second algorithm for this algorithm you want to hold this corner above its slot and do

and then you can do y r u prime y dot prime and then you solve this cross piece of u prime m prime like so so once again m u y r u prime r prime u prime m prime to solve the cross piece and doing it fast it looks something like this now i know some of you out there like using s move algorithms so this is going to be one of them you take this pair you move it to the left side like here then you do s prime r u r prime s to pair it up and do i u2 r prime to insert this pad so once again you do a u and then you do s prime with your left hand like this r u r prime and then you do s of your right hand and then you do i use the prime of your left hand

prime to solve this pair and doing it fast will look something like that now this is the fourth algorithm now personally i find this to be the most like boring or mainstream one but basically you hold it from this angle you do f prime u f to pair it up u2 r u r prime to insert it so as for the finger tricks i like to put my thumb on the bottom and then push for this f prime then push f u2 double flick r u r prime to insert it and doing it fast to look something like that now on to the

fifth algorithm now personally i haven't found any tutorials or anything on this algorithm so i think it's still a relatively new and unknown algorithm so it goes like this r u prime r u2 and i just do r 2 prime u prime r 2 u prime r 2 to solve this pair so once again you do r u prime r u2 and now you just want to alternate r 2 and u prime r 2 u prime r 2 u prime r 2 and that will solve

this pair for the finger tricks i like to do the r u prime r using my thumb so i put my thumb here r u prime of my thumb r u 2 double flick r two u prime r two u prime r two now when you reach this stage and you wanna do the next u prime you can also use your middle finger like so to avoid having to reposition your left index finger and doing it fast will look something like this so now the sixth and seventh algorithm are going to be really similar and i'll show you why in a moment so the basis of these two algorithms is that you can hold it in this angle and you can do r prime d prime r u prime r prime d r to pair it up and that will give

you a theme of insert from here so that is the seventh algorithm you just pair it up like this and then you go straight into your three move insert like so and you get fast to look something like that so now what is the next algorithm so for this algorithm you're actually going to do a bit of a cancellation so once again you do the same algorithm at the start but right here instead of doing an r to take this part out note that the first move of a sledgehammer is r prime so instead from here you can just do f r f prime to cancel into a sledgehammer so the algorithm is

r prime d prime r u prime r prime d and then do f r f prime to insert this pair so now on to the last two algorithms the eighth and the ninth algorithm and once again these two algorithms actually going to be pretty similar so for the eighth algorithm it goes like this r u two r prime u and that sets it up to this f4 case which can be solved like so make it fast look something like that so now for the final algorithm it goes like this r u r prime u 2 which sets it up to this case and doing it fast looks something like this so the similarity between these two algorithms is that both of them use the combination of iron numerous to set them up to a different case

which can also be solved with our new moves so for the second last algorithm you can do r u2 r prime which sets it up to this case and for the last algorithm you do these moves which sets it up to this case both of these algorithms are completely rnu moves alright so that's it for today's video i hope you guys learned something new from this tutorial

and this video right here is me showing you *SIX* different ways to solve the flipped edge after a case let me know if you guys like this new series that i've been doing while i show you many different algorithms to solve each case so that you can pick the one which fingertricks works best for you thank you so much for watching and i'll see you guys next time